[Buddy Fight] Epic strength! Reinforced w/ rare “Buddy W deck”! Vol. 74, 2014.

[Buddy Fight] Epic strength! Reinforced w/ rare “Buddy W deck”! Vol. 74, 2014.


Daaaang! Hi I’m Jack. Hi this is Hiro from “Buddy Fight” store in Akihabara. It’s the dark knight! No, not at all. That’s from the previous show. Right. Previously, I used that character,
but today I’ll play as usual. I see. So you have tonnes of characters to select, huh? Whaaat? You’re putting pressure on me. Today, I’m going to use my deck that I use in tournaments. My private collection to play with others. I also brought the deck I often use in tournaments. Let’s get going.
So it’s a BIG TIME showdown! Damn right! I’m trying to learn from my WORTHY opponent. You’re raising the bar! You can do it! I know. So let’s get it on. Good luck! Let’s get started! Today, like always, the card area is raised a little. but since it’s a showdown, and to avoid spoiling the match… we’re basically not going to reveal the hands to the viewers. Only when a player want to. How’s that? I wanna show mine. Wanna show it? Ok, “the knight” wants to show his THAANG! Kinda creepy, lol! Rock, paper, scissors! Rock, paper, scissors! Crap! Did you say “crap”? You’re DARK as usual! I never win “Rock Paper Scissors.”! Buddddy Fight! Raise the flag! Dragon World! Legend World! My Buddy is Thun… Iceblade Joker! Wooooow hold on! Didn’t you just say Mr. Thunder? Charge and draw! From here I would like to attack. Noboru’s Buddy! I’m gonna go with him. Go ahead. 2 points. If I receive these 2 points the gauge will rise, but I guess I need to. I’ll take it. You’ve got hit, so with El Quijote I’ll get a card from the top of the deck. Ok. I’ll end my turn. You already have 4. Yeah Draw Charge and draw! KNIGHT DRAW! (Narration) Knight Draw is when you always draw a card you need. Awesome! The acclaimed sword, Hruting! Ok. 3 points! That’s huge! I’ll cast the fire giant Surtr on the left. With Surtr you can discard a card from your hand to deal 1 damage point to your opponent. Now it’s 9 points. And then when the Iceblade Joker… gets discarded, you can use 1 gauge point to call, Joker to the right area. MOJO-KER! And in addition, Buddy Call! Lame, wasn’t it? You said it without hesitation. Nice! That was lame dude. So by getting rid of these 2 cards, one gets activated and the other reappears. Correct. That’s sick! Ok. Now I’m gonna attack with Surtr to the center area. 2 points! 9, 8… I’ll attack the center with Hrunting. 3 points investment. That’s big! And attacking the center with Iceblade Joker. Glacier Cut! 2 points left! You’re in “the Red” Hmmmm. Draw Charge… draw. I sense something MIGHTY coming forth! Buddy call to the left! I’ll take out Maximillian, and I’ll recover 1 point. Nice! Buddy! On top of that I want to use Maximillian’s spell. When you take this dragon knight out you show it to your opponent and you place it on the gauge area. Then you can draw another card. Boosting up the gauge! Because I’ve already shown the card… I’m gonna use 1 gauge to equip an item. Gao’s secret weapon. Maximillian and Sunshine’s combo attack can raise the attack point to infinite, but… Infinite? Yes. Infinite. But, the hit remains the same. I see. Let me think after poking you with 1 point. Attacking against the knight? Yup 8! Gonna get 2 more points with El Quijote So umm, I’ll use Achilles’ Shield! It reduces 2 points so I receive no damage. Got it! Then with my Sunshine I want to punch this. This one? Then I’ll use my Holy Grail, nullifying the attack. Oh it’s a shield. That ends my turn. Ok now, as I set the card back… Draw! Charge and draw! From here I’m going straight to my attack. Yeah, it’s 3 points. Hrunting attacks the center. Die! There’s no point of hesitating. I wanna use this but… Nothing’s happening. It blocks the attack and heals 1 point. Woo hoo! 4 life points. With 4 points you can still hang on. Exactly! With Surtr I attack the center area. I’ll block that too. Oh did it stop it? It did. Yeah it did. It charges up 1 gauge point. Charging up! With the Joker, I attack the center area. Taking 2 points away. Awww, 2 points left. But my attack phase hasn’t ended! Huh? From my hand I call to the center… God-king’s horse Sleipnir! Ohhhhhhhhhh! Something popped up! You can call this card to counter, so it’s callable anytime. Can you still attack? Yes, I can. With Sleipnir’s attack, minus 1 point! 1 point! Pheew! I’m safe. That’s what you think? What the … There’s one more! One more? Sleipnir coming out after Sleipnir. You could call another one? The second one! And with the 1 point damage… Ahhhhhhhhhhhh! Thank you very much! This one’s awesome! Sleipnir all the way! Great game! It can be used to counter. Right. Ok…so I wanna show a mini combo-like move using Sleipnir. Ok. So it’s used as a Buddy this time? Yes, it’s a Buddy. Although my gauge is 5 and my life is 5, you can do whatever you want. Really? It’s Dragon World, you know? Uh huh. You’ll die. Well… It’s gonna be EPIC! You’ll be in the attack phase. Okay Yes. Umm, from the attack phase I wanna go all the way to the final phase. Do you? Yeah. How about right when you reach the final phase? Ok. Right at the moment when your attack phase ends… you take out Sleipnir from your hand and call it on the center area. This will be a “Buddy call.” First you’ll heal up, right? Nice! Buddy! As Sleipnir occupies the center, even if you have a card like Gargantua Punisher… Uh huh. You can’t use it because the center area is not open. Got it. And let’s say if this card is destroyed, you still have 6 life points… so you could still avoid it. Right. A sort of a mini combo. Something for evading your opponent’s finishing move. Mr. Jack was about to roar and use the card. It’s a move that feels good by not letting others feel good. I see You’re really a DARK knight. Dark after all. I’m not dark! There’s other ways to use it right? There are various ways to use Sleipnir… like for extra attacks or for defense. You can do various things only with this card. Easy to use! Yes, it’s easy to use. If you’re using the Legend, you should normally include it in your deck, as a card for extra attacks and for defense. If you can use it effectively, it’s strong. Definitely. Sounds awesome! Shall we introduce the deck? Sure. Let’s begin. This is how we set the deck. There are 4 Jokers used as Buddy, and here we have cards we discard to activate.
2 over here. Surtr and this one here… These two? Yes, these, the Bloody King is offered inside Korokoro Comic. The December issue! December issue? Yes, so if you hurry to your local bookstore, you may be able to get one. According to recording date here, you’re right. But it depends on when the person is watching this video. If you’re thinking of getting it, go get it! Here we get rid of our cards, so it’s easier to call the Joker. This becomes the our centerpiece for linking combos. We have 4 of God-king’s horse Sleipnir, which performed brilliantly. These are cards that are included in the latest deck, right? Yes, the Joker, Surtr, and Sleipnir and these ones are included. The ones shown here? Yes, all of these are included in the W deck. If you buy one of those, do you get most of the cards? I guess. The combo itself can be done with this W deck. Other than that, you can customize and enjoy. These are defensive cards right? Yes, these cards are good for defense as well as the Sleipnir card. Like shields. And if you put the Bloody King on the center area, Berserk Gard can raise the attack and defense of other cards… up 2000 points during a counter. So it’s kind of like Dragon World’s Dragon Energy. And about the weapon, since we are opening up the center area… we chose Balmung and Hrunting. Hey these are the weapons raved in the anime right? The one that destroys the dragons right? Definitely, weapons that annihilate them. Well, technically it’s a meta-card. It has 3000 attack points
and 2 hit points. It can be used in Worlds other than the Dragon World. COINCIDENTALLY, Mr. Jack was using the Dragon World. COINCIDENTALLY. So you were planning many things. Coincidentally, this part.. That means, this card will automatically defeat this card? Yes. At tournaments you see a lot of dragons so many players will include it. Exactly. There are Darkness Dragon, Dragon World, and also there’s Duel Dragon in Danger World. Also the Ancient World! The Ancient has the Dragon Lord too. So you can use it depending on your opponent. Right! Umm… how about these cards that weren’t used? What are they? Breathen Gard. It’s used to nullify spells. For instance, Hrunting, Surtr, and Joker do a combo attack… and their hit points add up to 7. Let’s say that the opponent uses the Dragon Shield… you could nullify the spell with Breathen Gard, inflicting 7 points. If you have this, you can inflict 7 points? Yes! With the combo attack! It’s possible. Dang! If your opponent’s center area is open, you MIGHT defeat your opponent. MIGHT? MIGHT. But basically it’s strong. But when this in the grave, by using the Symbel Gard you wouldn’t need to pay the cost. When the Berserk Gard is in the grave, with 2 gauge points, you can get Breathen Gard back into your hand. Ok so… when this is in the grave. I use this card, And with 2 gauge points and sending one card to the grave, you get this back. Sick! In addition, you’ve thrown the Joker away so you can call it too. So if things link well you could do this combo. But that’s not all. When Breathen Gard is in the grave, you can draw twice without paying. While when this card is in the grave and you use Berserk Gard, like our previous Breathen Gard example. we pay one card with 2 gauge points and get the card back in the hand. Wow! Like the example you can retrieve the card that you used and went to the grave. That’s right. And the one that you got rid of reappears. That’s a strong move. You discard it and it comes back. The Joker goes well with all these cards. Like best friends? Yes. They’re all best friends! They’ll all come out! Awesome! I’ve set it up that way. Hiro, you’re awesome! lol. It’s my customized tournament deck. It’s when you wanna seriously do damage and win the tournament. Another thing with these cards that we didn’t use… Power of Mythology has 3 different effects that you can select. So you can select 1. First, all of the monsters in your area receive +5000 attack points. All of them? All of them. The second one allows one monster to get the “penetrate” ability. Is that only for 1 monster? Yes, just one. The third effect nullifies your opponent’s attack. So you can adjust the usage of this card depending on the situation. But the reason for including this card in the deck is… when you have Bloody King or Surtr defending the center area. As you know, the Holy Grail can only be used when the center is open. So for example, if Shadow Dive is used, you’re going to receive all the damage. With Power of Mythology you can protect even if the center area is occupied. So you are endowed with the power of one of these guys? Probably (lol). If you describe it in visually. Increasing strength, penetration, or defense. Is that how it’s divided? Because Grandpa is the protector. I feel that Grandpa is a little stubborn so he seems to give strength. Then this girl protects you. Is that a girl? I’m not sure. A boy then. Let’s leave it like that. Was that OK? I’m kind of getting worried. We’re gonna cut all of this section. That will be all for the introduction of Legend World deck. What’s the name of this deck? Luminize! “The Legend of the Knight, Episode 1”. Episode 1. A guy who’s gonna pick it up from here! (conceited) You guys just gave me a smug look. So it’s “The Legend of the Knight, Episode 1!” Now let’s end the show, checking out Jack’s deck. OK. Just end it like, “Bam bam bam!” You could reuse it when you set up another World deck. Maybe we’ll have Episode 2. Episode 2, Darkness Dragon World… Side story! That’s too early. Side story for the second episode? What the f… Side story, immediately. The third episode will be the wrap-up. The show gets canceled. (lol)