
MTG – A Guide To Sigarda, Host Of Herons Commander / EDH for Magic The Gathering
[Music] the storm is coming she talked about her darkest sister great devotion yields great reward many turns the only angel who remained true to humanity I wondered why Akbar and she would not have to fight alone try unlike many of the commanders I’ve looked at cigar de host of herons is a powerful creature that doesn’t necessarily scream any particular strategy as a commander well the new cigar de herons grace clearly wants you to play human tribal the original cigar de is much more open-ended as a bipod flyer for two of anything one green and two white she’s extremely efficient albeit with a strict color requirement she is also hex proof and she has the unique ability that protects you from being forced to sacrifice permanence a surprising amount of being evil things people do in commander involve making you sacrifice things does Moran of Clan Nell toss have a grave pact and is destroying her own creatures you can lap it off wave of betrayal it’ll pass right over you did someone drop a smokestack if you’ve somehow gotten cigar de out onto the battlefield already then they’ve made a critical error because she’s hex proof no one can target her with a regular targeted removable spell so there’s no getting her out of their way the sheer resilience of cigar de along with her beefy staff led me towards the voltron bill focusing on auras we plan to win the game by dishing out 21 commander damage to each opponent with an unstoppable cigar too backed by a stack of enchantment the inherent downside of auras is that if the creature dies the aura follows it to the graveyard and you end up with nothing cigar des has a reasonable chance of sticking around long enough to load her up with protective auras that make her near invulnerable the immunity to sacrifice is what makes me excited about cigar des as a whole commander over alternatives like your real the miss stalker or a peak of the many they give you more colors than a clear-cut way to make them bigger but when you only have the one creature being forced to sacrifice it ruins your day cigar des will be slower than the alternative but she opens the door to do a more controlling and ultimately overwhelming Voltron approach Green White has a ton of amazing auras that don’t see the light of day much because of their fragility and in this deck you get to play them all there have also been enough enchantments energy cards over the years to add a lot of power to the deck and enchantress and magic is a creature that lets you draw a card when you play an enchantment or Goffe an enchantress mesa enchantress ver durian enchantress cor spirit dancer I don’t want to blossom and Enchantress’s presence have been printed over the years these are what will keep you from running out of gas they’re not scary enough to draw out removal but getting one out early will keep your hand size full as you execute the rest of your game plan ramp is essential for getting our five man a commander out and loaded up with enchantments ASAP before your opponents have answers with green we have all the standard ramp options cultivate and cadeaux m’as reach being the standouts especially with a 5 mana commander but since we’ve got enchantment synergies in play and chanting lands becomes enticing fertile ground wild growth weirding woods utopia sprawl these all give you more mana while upping your enchantment count note that enchanted lands are a lot more fragile than just having lots of land so your mileage may vary but when it works it’s very nice burgeoning and exploration let you dump the lands you have onto the field faster bare Umbra and murari’s wakes both double your mana which always gets explosive bare Umbra in particular let’s you enchant cigar de ataque untap your lands immediately to drop more auras which feels great when you pull it off this effect is so powerful that it’s worth running short of feast and famine if you have it even though it’s off theme but I’d rather win wouldn’t you once you’ve played cigar des the first priority is to make her indestructible preferably redundantly there are lots of wrath of God accent commander and cigar disabilities offer no protection against that indestructibility shield of the Oversoul and shielded by faith will do the trick but that’s it for enchantment protecting cigar des from wrath is important enough that it’s worth going against theme for bastion protector and dark steel plate but we can’t stop there she needs more key word vigilance means you can keep cigar de up as a blocker and lifelink lets you effectively counteract any damage your opponents are doing to you trample and protection from creatures helps you get damaged past any pesky blockers perfect for when flying isn’t enough double stripe doubles your damage simple as that green and white offer plenty of options here from unflinching courage to armadillo cloak rancor and so on but daybreak coronet is a standout the restriction that you have to enchant a creature that’s already enchanted is not going to be a problem here and protip use the modern masters artwork because it depicts a cat wearing a scarf I don’t even need to explain how that is more powerful than the original ideally we want to be one shotting opponents to have a chance at closing the game out which means 21 commander damage this means we’ll need to get cigar to bigger so we’ll pump her based on our enchantment count with ancestral mask sages reverie I don’t want of countless battles and if you’re going to throw in equipment helm of the god with even one of these plus double strike you should have no trouble dishing out damage if you’re willing to mess with the lure Eldrazi conscription is the ultimate big enchantment let’s cigar to join her angelic sisters as an Eldrazi horror stomping all over the plane when this deck goes off you’ll have a giant indestructible life length vigilant unblockable cigar des on the field and then you can sit back and kill your opponents one at a time focusing on whoever looks likely to come up with an answer – cigar des or fire off an infinite combo when after you’ve done this once your play group isn’t going to let you do it a second time quite so easily so how are you going to protect yourself if you guessed with enchantments you’re right authority of the consoles and blind obedience slow your opponents down while gaining you some incremental life sphere of safety should make it Stickley impossible for anyone to attack you given the number of enchantments you control and ghostly prison does a reasonable impression of this dueling grounds will stop you from getting swarmed and let’s cigar to block anything they throw at you oblivion rein grasp of fate and similar let you deal with any pesky permanence getting in your way flicker form is a weird one letting you temporarily exile cigar that enter enchantment stack and get it all back you’ll never want to draw it early but when you’re in your late game you should have plenty of mana sitting around and this is one of the few ways to dodge a bane of progress or a perilous vault or an overloaded cyclonic rift or any other effect that can ruin cigar Tuesday to round up the deck you want enchantment tutors like open the armory enlightened tutor and three dreams to get the ores you need when you need them replenish and retell let you rebuild your board amazingly fast when cigar data goes down and you’ll want to control the board with your own wrath of God effect mins of wrath and divine reckoning are especially good here I feel that cigar does aid is worth mentioning as well since it lets you play most of your deck at instant speed which is always amazing the lands on this deck are going to very closely follow the two color mana base that I’ve outlined in my video here we will of course be adding on the ramp package we talked about and you can see the choices that I made by looking at this complete deck list in the description below but there’s a couple distinct land choices for this deck I want to mention homeward path is a counter for insurrection and you may want to run wasteland and it’s built to deal with any arcane lighthouses anyone gets cheeky with full Tron builds aren’t for everyone but it can be nice to have a simple plan sometimes what I really like about cigar dies of Ultron commander is to focus on enchantments instead of the typical artifacts artifact destruction is much more common in commander than enchantment destruction and when combined with cigar does natural abilities we present a commander that is hard to stop the guard is amazing resiliency combined with the awesome power of auras make this a deck to be reckoned with I hope very much this video has been of some help to you what commander would you like to see a tech on next let me know in the comments below and this program was made possible thanks to a sponsorship from card Kingdom as well as the patreon support of viewers such as you so thank you [Music] you
I have always been interested to see other peoples' takes on Shu Yun, the Silent Tempest. My personal build has changed drastically since its creation but has been a blast to play in every stage. I'd love to hear (and see) your take on the one punch man.
Do Selvala, Heart of the Wilds for the next deck tech!
I'd love to see Kemba, Kha Regent!
why no sram?
A Derevii deck tech ?
Damia, Sage of Stone please!!
I actually ran her for years as my main commander and ran a white/green angel deck, and thanks to that deck, I was dubbed the judge of the group, since I played a bunch of angels that stopped a ton of bs from going on, all while keeping my stuff safe and sound.
Mass Calcify is prolly a better option for a board wipe in this deck, wont ding your general.
Can you do a profile on your spiky leovold deck you took apart prof? 😀
Nicol Bolas!!!!!!
commander dmg, the cheap way out of a game.
Please do Lin Sivvi!
I played this deck with a few other cards. So good!
Shirei, Shizo's Caretaker
please do some sort of goblin commander, such as Krenko, Mob Boss or Kiki-jiki, Mirror Breaker
Maybe try out Endrek Sahr? The ability to sacrifice permanents to draw cards, make other players sacrifice permanents, generate mana, and lock opponents out of the game is never something that isn't enjoyable
Man Im not sure if I am the only one on this but i would really like to see a Surrak Dragonclaw EDH deck tech. He is one of my favorite characters in MTG lore and i feel like people are intimated by him and because of that no effort goes into his decks. the guy can't be countered and creatures can't be countered, come on!
Maybe Cromat as a commander, except with all of the theros gods. I built a deck with that in mind, but I would like advise on how to make it better
Progenitus Commander
Hey I'm new to the magic scene and may be asking in the wrong manner but would it be unheard of for you to do an edh video on Bruna, light of alabaster? I'm building one that was inspired from this video. If you have the time. Thanks for the videos!
Prof, you should do a link from your decklists to the Card Kingdom website that autoloads the decks into the CK shopping cart (MTGGoldfish currently does this). It chooses the lowest prices, et cetera. As a frequent CK customer and a patron I would love to have an even easier way to support two of my favorite entities in the MTG community.
Do a tech on Hanna, Ship's Navigator. She has some awesome interactions, and I haven't found a high quality tech on her anywhere on YouTube.
Animar soul of the elements!
aura shards, that is all…
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Hey Professor, isn't Blind Obedience technically W/B and thus not allowed in this deck?
Daretti please! Love artifacts 🙂
please do Kambal
Another good aura in this situation would be add-on one-shot people with all the enchants you've got would be Ethereal Armor for that mini-Uril effect and first strike (FOR ONLY 1 MANA!), and maybe throw in original Avacyn for an extra blanket of indestructibility (especially against someone like me who runs a substantial enchantment destruction suite).
Can you do a guide for reaper king?
Maybe add entangler, let's sigarda block as many creatures as she wants, so if she gets indestructible you'd take near to no damage (trample and unblockqble though)
Just gotta say that its pretty obvious shes supposed to be voltron
Glissa, The Traitor !!!
Blind Obedience can't be played with Sigarda, it has hybrid black/white which is against color identity.
Deck tech for Xengos God of Revels if you get the chance
I would enjoy seeing your take on a marchesa the black rose build
can you do a Ramshi commander
Put your decklists on TappedOut.com, my friend. Makes things mighty convenient.
Tapped out link:
http://tappedout.net/mtg-decks/professors-sigarda-host-of-herons-enchantment-edh/
Would a Bruna, Light of Alabaster deck work similarly?
After playing with this deck for about a month, I can say that it is thoroughly enjoyable. It has it's weaknesses, being a Voltron strat, and I don't think it's running enough mana sources. Many of my losses are due to it taking forever to get five mana out onto the field. I've added in a number of cards to help deal with this (Mana Crypt, Divining Top, ect), but the build prof features here is pretty solid.
Do cat tribal! Because cats!
Give a way to counter glaring spotlight
do one on captain sisay
i've made a commander deck myself 😀 (my first one)
prepare for a LOOOONNNGGG deck list
commander: rakdos, lord of riots.
deck list:
big creatures helped cast with rakdos:
lord of the void
xathrid demon
demon of wailing agonies
demonlord ashmouth
kothoped, soul hoarder
master of cruelties
nefarox, overlord of grixis
desecration demon
indulgent tormentor
archfiend of depaverety
damange dealing and support spells (to cast the above):Brutal hordechief
expedite
Alter’s reap
Brute strength
Sign in blood
Sizzle
Hellhole rats
Ruthless invasion
Searing spear
Shock
Lightning bolt
Ashenmoor liege
Igneous pouncer
Spike jester
Rakdos charm
Terminate
Cryptborn horror
Hellrider
Rakdos cackler
Lord of the pit
Goblin fireslinger
Rakdos keyrune
Rakdos shred-freak
Breath of malfegor
Unlicend disentegration
Murderous redcap
Spiteful shadows
21 swamps and 21 mountains because i'm cheap
this may be hard to follow XD sorry for my laziness. oh and i still need 10 cards to get to a hundred 😛 (i would appreciate some tips and recommendations)
Xenagos god of stompy!
Please do one on Progenitus
ummm…
http://tappedout.net/mtg-decks/31-05-15-sigarda-host-of-herons/
Thanks for upgrading the list i sent you a while ago… i guess?
Put Sword of Feast and Famine on Sigarda, watch all her green auras fall off, can't put anymore on… yeah, no thanks.
Could you do a Breya deck tech?
I would greatly enjoy to see your take on a Mogis commander deck 🙂
Momir vig
No Ethereal Armor? +1/+1 for each enchantment you control AND first strike, for one mana! Perfect for the deck.
To my surprised I ended liking this deck a lot, i have since modified it, geared towards 2+ multiplayer. I was curious of no mention of the enchantment gods? I added the gods, fleecemane lion, and more board wipes with the emphasis on the fact my creatures would be indestructible as I wipe board. Torpor orb and damping matrix also good mention, since the deck does not rely on "ETB" effects or activated abilities you can really shut down others (A lot of flicker/blink in my play grp cough looking at you deadeye navigator)
The cat is brimaz
Why only the one Umbra?? They each give a boost, but Totem Armor on a Voltron commander focused on Auras seems like a must-include sub-theme. :/
doesn't scream any strategy
VOLTROOOOOOOONNNNN
Ashling, the Pilgrim
When i play this deck in my group, all three opponent would play counterspells on sigarda since they know how dangerous she is. Wasn't fun
"it's a little off theme, but I'd rather win, wouldn't you?"
"after you've done this once, your playgroup isn't going to let you do it a second time quite so easily"
these are the qualities of a terrible commander playgroup, the format is supposed to be fun, casual, and inconsistent
trying to win so quickly and unstoppably in a way that forces your opponents to either reset the playing field or die immediately, or just stop playing with you is not fun
Lol. Load her up.
Zedruu? Or a nekusar variant of zedruu? Lol
Looks like a fun build, unfortunately most people in my playgroup tend to run the card Merciless Eviction for mass enchantment removal…
Could you do a Jenara, Asura of War? I love her and would love to see what you come up with! Preferably a tribal if possible.
Run a serras realm to pump out like 5 white mana a turn
I have a Meren of Clan Nel Toth deck with which im going the mass sacc route, maybe some indepth info of cards i might be missing?
Deck tech for my favourite creator: Jin-Gitaxias Core Augur
Sigarda is the reincarnation of Slippery Bogle
Smokestax
May do a deck build for Anafenza, The Foremost? I have my own build, but my library isn't as extensive.
Sigarda- "voltron"!!!!!!!!!!!!!!
Sram makes another great "Enchantress" due to you drawing off auras 😀
what about leyline of sanctity?
Short answer: Selesnya Boggles.
I feel like you should have a few of the swords
Professor, can you do a deck tech on Rith the awakener? Its my favorite all time commander but i can never get the deck right. It just doesn't work smoothly so I was hoping to see your take on it.
I mean if the cat has a scarf you really can't argue
Image source at 5:26 please.. Also Great deck tech i'm building it currently..
I'd say Uril is more practical in getting far bigger quicker, and has hexproof, a little more fickle with having to juggle 3 colors, but shouldn't be too hard to work with. Is prone to saccing.
Sigarda is great with hexproof, evasion, and not prone to being sac'd, as this video elaborates, can be very good, and is more consistent on getting out than Uril, however lacks the pumps that Uril can get.
Bruna is more expensive, only by one more colorless than sigarda, still evasive,.but no hexproof or anti sac makes her more fragile, and lack of Uril esque pumps, however if you can keep early game in check, and bring her out late game say T9 and mana provided confidently attach her with greaves, boots, indestructible enchantments, as well as/or vanishing or flicker form it's basically game over.
Zur, potentially the better of them.
I really like Sigarda as an Aura Voltron Commander, she's an amazing card!
Could you do a guide to Saffi Eriksdotter please?
Ps. I think you forgot Ethereal Armor 😉
I did Bruna, light of alabaster as Voltron deck this is vary simler
For those that play this, you'll also want to have some land destruction lands to have an answer for Arcane Lighthouse. You'll also need some creature removal for those that play Archetype of Endurance. These two cards threaten and remove hexproof, opening Sigarda up to targeted destruction / exile spells.
Sigarda is the best, I have been playing diferent enchantress decks since 2004, when I came back to magic I discover Sigarda and fell in Love <3
would you ever do these decks but with a budget in mind
Totem armor was overlooked in this video. It's pretty close to indestructible- close enough anyways- and they fall into WG color scheme, which is perfect. It will protect Sigarda and all but one of your auras from Wrath effects and there are a generous amount of them in the game- enough that they, combined with the other indestructibility granters in the video, should ensure that you rarely have a game where Sigarda gets blown out by the first board wipe someone plays.
Professor, I don't think you can use Blind Obedience in this deck because of it's colour identity. It has a hybrid mana symbol in the text box that is white/black.
I'm totes building this g.
Im playing her by tapping sisay and doing a lot of other nice stuff
I can’t help but feel like Bruna, Light of Alabaster is a better fit for this style of play.
This does not work, When you cast a arua spell on a creature, it's consider a target, thus This deck is flawed.
114.1b Aura spells are always targeted. These are the only permanent spells with targets. An Aura’s target is specified by its enchant keyword ability (see rule 702.5, “Enchant”). The target(s) are chosen as the spell is cast; see rule 601.2c. An Aura permanent doesn’t target anything; only the spell is targeted. (An activated or triggered ability of an Aura permanent can also be targeted.)
Hey, kor spiritdancer got reprinted in commander masters
I played her in standard with enchantments for 2 years, I miss her very much. I wonder, why did you not include ethereal armor, especially before helm of the gods?
Is it possible to see a deck tech for kaalia of the vast or the mimeoplasm?
Lol I totally built pretty much this exact deck by accident. I had a ton of green and white aura’s I wasn’t able to put in other stuff, and some cool creatures that interacted with auras. I built that, stole this sigarda from one of my selesyna decks that doesn’t need her, and bam.
Savra Queen of the Golgari
What about ethereal armor? did i miss it in the video?
What to do against settle the wreckage
uses this deck tech to improve my Zur deckExcellent!
Thought I was the only person who threw an enchantress shell on sigarda, it's just sugar.
Prof, could you do a Meren of Clan Nel Toth?