MTG – How To Screw Up Magic: The Gathering Arena – A Guide

MTG – How To Screw Up Magic: The Gathering Arena – A Guide


[Music] many Magic the Gathering players ask the question is Magic the Gathering arena the upgrade to Magic online we’ve been waiting for all these years how good is the software is it cutting-edge does it have a great interface is this just a revamped Duels of the Planeswalkers will it really replace magic online one day before we begin a full disclosure I write this after having come from has gone where I played arena throughout the weekend I had not been invited to has gone and flew out on my own dime not as a content creator but just as a super fan of Magic the Gathering that being said I must confess my prejudice in the interest of full disclosure I went to has kaan intending to hate Magic the Gathering arena that was cynical about it from the start magics digital offerings have always been laughable and subpar and I saw no reason why this should be any different it looked like Duels of the Planeswalkers had had a baby with hearthstone within minutes of playing the game I knew I was wrong and by the end of the weekend having played it a considerable amount I can safely say that this is the digital magic gathering experience we have been waiting for this is it the program is excellent and this is only an early alpha build it has nowhere to go but up to expand and improve upon what it already is and what it already is is incredible there’s only one thing that can screw up Magic the Gathering arena at this point and it isn’t the software but rather the people in charge of it the biggest obstacle hasbro and Wizards of the coast has to overcome is themselves so that being said here is a guide on how to screw up Magic the Gathering arena in case Wizards of the coast would like to know how best to do that how to screw up Magic the Gathering arena a guide first be sure to never offer any cross-platform support ever I learned this weekend that Magic the Gathering arena was programmed in unity which allows for all platforms from Mac OS to Steam so a great way to ruin arena would be to just release it on PC and never ever prioritize the fact that was written in unity to offer this to all potential customers regardless of their computing or gaming setup by denying your customers the ease of being able to build decks and get games on their iPad or tablet you are sure to limit your market presence and effectively have turned away people who would love to just give you money also by not having arena available on Steam and PlayStation when it absolutely can be made available on these platforms you can be sure to dramatically hinder the hordes of brand-new players who would discover the game for the first time through these very popular systems but keeping Arena just on PC you’ll continue to just stagnate your customer base by only having existing players buy and use the game well those members of your existing player base who happen to be on PC these days [Applause] next as the game is released and receives resounding reviews from even the most cynical and extremely critical players such as myself be sure to keep the game limited to standard and never ever expand it to have drafts of older sets never introduced the rich and vibrant library of cards that has been developed over 25 years of successful magic gaming and never offer extremely popular formats such as modern legacy popper commander vintage or even flashback drafts you see not only does magic arena have a complete rules engine but this new game rules engine can better understand even the most obscure card interactions so be sure not to ever integrate older cards and sets into the game that way instead of having an open diverse online gaming experience for all magic players you can have a narrow singular focus that allows for only draft and standard and nothing else thus limiting appeal and of course revenue I mean there’s a lot of money to be made and selling booster packs of old sets for draft having modern and legacy and popper leagues with entry fees not to mention selling masters and vintage masters booster packs to a player base that is incredibly hungry for these experiences on an excellent digital client such as magic arena so if you are looking to screw up never going beyond standard is the way to go oh and don’t forget since hearthstone is absolutely positively not a competitor don’t take their pricing model into account and just go ahead and charge $15 for drafting the current set and $4 for digital boosters non-competitive pricing is a great way to ensure only diehard addicts will use this game ooh boy betcha I almost forgot about language despite the fact that your paper product is offered in chinese japanese spanish portuguese italian german korean russian that all of this translation work has already been done for all of your cards be sure to not utilize the amazing power of technology and only offer magic arena in American I mean English you see if magic arena was offered in all the same languages as the paper product then that means people from all over the entire world could play I could be playing a game against someone from Brazil and the cards I see on my screen both my cards and my opponents could appear to me on my monitor in English while all the cards on my opponent’s screen could appear in Portuguese allowing us to both play and enjoy magic arena to say nothing of the fact that many new players who come to magic through arena might also become customers of the paper game thus increasing sales exponentially so don’t do that if of course failure is your goal God knows the Korean market is huge when it comes to online gaming so if you offer the game in Korean you’re just assuring yourself of larger profits oh and speaking of paper product don’t ever offer any tie-ins such as the extremely popular and Pokemon proved an example of offering a code in paper product to receive that product online you see this would encourage sales and consumer confidence creating a permanent and healthy bridge between digital and paper and solidifying customer engagement and loyalty for decades to come of course unlike magic online everything I have just mentioned here appears to be fully possible with Magic the Gathering arena so once again we finally have winning software so I hope that we see some winning decisions and how to utilize that software after just seeing this early alpha build I cannot express how confident and yeah excited I am for arena I want it now now now the software appears to be a home run this is the Magic the Gathering digital experience we have been asking and waiting for but it needs to be the overall magic digital experience to relegate older sets and other formats like the incredibly popular come and ER and modern to the incredibly inferior magic online would be a critical error maybe we can’t have those immediately with arena but that should be the plan in the long term I say with utmost confidence that if the cards and formats are available there is no reason to play Magic online if you can play arena instead no person sitting down to have their entire collection and the same level of format access on both programs would choose to play Magic online instead of arena it is a wholly superior fun and engaging experience Wizards of the coast you did it you’ve got the software now make the right call on what to do with it cross-platform all languages competitive pricing and the full library of Magic the Gathering cards just need to get all the old cards and old formats and plus cross-platform compatibility and it’s what’s been magic online I’m pretty stoked to see the dinosaurs done yeah come on dinosaurs yeah stop lying I’m gonna kick it back and this program was made possible thanks to a sponsorship from card Kingdom as well as the patreon support of viewers such as you so thank you [Music] you [Music]