The New Player’s Guide To Building a Sealed Constructed / Prerelease Magic: The Gathering Deck

The New Player’s Guide To Building a Sealed Constructed / Prerelease Magic: The Gathering Deck


[Music] the new players guide to building a sealed constructed Magic the Gathering deck there are many different ways to play Magic the Gathering sealed constructed as the way used by pre-release events some competitive tournaments and a lot of casual play if you want to go down to your local games store and play in a pre-release the format you will be playing is sealed constructed so what is sealed in sealed constructed players open six sealed booster packs of Magic the Gathering and build the deck from those cards that is the six booster packs provide you with a pool of cards to choose from and you will ultimately make a 40 card minimum deck from the options you have available after opening your booster packs since sealed constructed is the format of pre-release and also a great way to have casual games with friends it’s a good format for new players to learn and understand how best to build a deck for some times even experienced players may need help in the basics of sealed deck construction this video will guide you through the process of building a sealed constructed deck for pre-release and other sealed events if you are playing at pre-release at your local games store then you are building a deck using booster packs from the most recent set most sealed constructed tournaments will also draw on the most recent set as well as when preparing for a draft you should take a moment to familiarize yourself with the cards yes there are a lot of them and no I’m not suggesting that you memorize them but it’s a good idea to take a moment to at least read over the list a great way to do this is simply to go to the visual spoiler provided by Wizards of the coast here you can scroll through the entire set or just look at a color at a time read what each card does look at everything from the artwork to the casting cost and not be going into your sealed event completely ignorant of the cards please note this video is intended for beginners if you are looking for more intermediate and vance lessons my own tellurian tutor series covers everything from building better limited mana bases to mana curve and card advantage and I will link these resources in the video’s description let’s begin with the process of sealed deck construction whether at a pre-release or a sealed tournament each player will receive 6 booster packs your goal is to build a 40 card deck from those six packs your store will provide you with as many basic lands as you need for your deck so what you’re building is the non-basic land part of your deck which will typically be 22 to 23 cards you will have a set time of 45 minutes to construct a deck from those six packs yes you will need to build your deck within a time limit this is another reason why you may find this guide helpful as it helps to streamline the process step 1 sort by color once you are given the go-ahead to begin open your booster packs one at a time and sort by color the traditional color order is Wu burg or white blue black red green you’ll also want to pile for multicolored cards colorless cards and non-basic lands [Music] [Music] once you’ve sorted your pool by color your immediate task is to identify which colors are the strongest and then to build a deck from those colors while it varies from set to set and while more advanced deck construction can go beyond this you should be looking to build the deck with two to three colors so of the five how do you know which two two three are the best to build from step 2 identify bombs remove dirt in order to better identify which colors you might want to be in proceed to identify any bombs you may have opened and remove all dirt what are bombs and what our dirt each is part of the classic bread method bombs are the cards which are your biggest threats these are the cards that will do major damage to an opponent or put you at an extreme advantage a bomb is a card where if your opponent cannot get rid of it fast then it will go off and win you the game some traits to look out for when identifying bombs bombs will typically be big creatures and preferably these creatures will be hard to block meaning that they may have added evasion such as flying any big creature with evasion or perhaps a creature with abilities that make it hard to remove is a bomb bombs are also cards that have an effector ability that provides you with significant card advantage card advantage is defined as a player having access to more cards than another player usually by drawing more cards through in-game effects you can also achieve card advantage through causing your opponents to discard cards and to a lesser extent simply by mass removing cards from their battlefield for a more detailed and lengthy lesson on card advantage see my tellurian tutor episode on card advantage where I teach for over 10 minutes on this subject alone but the very basic premises when we ask does this card have an effect or ability to provide card advantage we are asking does it draw you cards make your opponent discard cards or perhaps just make your opponent lose a huge chunk of life other bombs include cards with game breaking effects such as most Planeswalkers cards such as Planeswalkers or cards with the complexity and advantage that Planeswalkers off are clear bombs bombs are your first and most important priority they are what wins games and what the rest of your deck is built around to support in sealed constructed you might find only one bomb throughout your entire pool or you might find several identifying these bombs does not immediately put you in that color or colors but it is a strong indicator that you might want to play them dirt is the last and least important cards that you opened dirt is the cards that you will not run or that you will only run if you have no other choice although it is last in the bread method I feel very strongly that physically taking them out of your card pool is a good way to better see and evaluate what your viable options are for working with some players might even choose to remove all dirt before identifying bombs step 3 choose your colors don’t just pick a color or colors because you have a bomb in them what if you have a bomb in a color but not much more in the way of cards to support it you must evaluate which colors are the strongest for you overall and that means looking at the rest of your pool maybe there’s a bomb you won’t play or more likely a bomb you might splash 4 so what else are we examining using the bread method after bombs the next most important type of card is removal this is the are and bread removal means counter spells destroy or exile effects removal removes the threat your opponents will have bombs expect them wait for them be prepared to remove them with removal remember that removal can be so much more than simply destroy target creature bounce effects or cards that read return target creature to its owner’s hand are a form of removal as well returning a creature to your opponent’s hand can allow you to put pressure on them and offers advantage in that they must now spend mana to recast that creature sometimes creatures themselves will have the ability to kill or bounce other creatures creatures like this are typically cards you will want to run next we have evasion attackers that can prevent opponents from blocking some examples of evasion are flying menace trample etc being able to attack without the possibility of your opponent’s blocking is particularly strong the a in bread is for aggro these are creatures that are neither bombs nor have evasion but are selected to fill holes in your mana curve sometimes these are creatures with weaker abilities that don’t win you the game but nonetheless they help to win you the game in conjunction with your bombs removal and evasion creatures aggro cards should be put aside and used to fill out holes in your mana curve what is mana curve you want to be able to cast a creature every turn if possible therefore you want to have creatures of varying mana costs after you have selected your colors line your creatures up by their converted mana costs ask yourself how many one drops do you have two drops three drops do you have any six or seven drops line up all of your bombs all of your removal all of your evasion by mana cost and see where you have holes this is where aggro cards come in for a more detailed and lengthy lesson on mana curve see my tellurian tutor episode on mana curve where I teach for over 10 minutes on this subject alone ideally you want to fill in your mana curve to look something like this 13 to 17 creature cards ideally distributed between one to two and three to four mana again this is just a template in terms of creature count 13 creatures is usually the absolute minimum 15 to 16 creatures is ideal your goal after combining colors is to have 22 to 23 playable cards typically in two to three colors meaning 17 basic lands and 23 playable cards for a total of a 40 card deck again those 17 basic lands are not cracked from your booster packs but instead will be provided by your local game store or tournament organizer and you can add as many or as few as your deck needs you may also utilize non-basic lands that you may have opened in your booster packs for a detailed and lengthy lesson on building man a basis for both sealed and draft please see my tellurian tutor episode on building better limited mana bases where I teach for over 10 minutes on this subject alone it is critical to keep both your mana curve and creature count in mind when constructing your sealed deck as they are a vital part of a successful build final thoughts don’t build more than a 40 card deck you’ll sometimes be tempted to go to 41 or even 42 cards don’t well this is legal it is not recommended you want consistency of draw and going above the minimum negates this consistency also do not build a second or transitional deck from your sideboard with the intent of switching decks between rounds of a match build the best possible deck and stick with it and remember you can’t play pre-release you can’t play sealed you can’t play Magic the Gathering a Target or Walmart where on amazon.com so when you are buying your cards and accessories when it is possible when it is reasonable try and spend that money where you spend time playing this great game and that’s at your local games store whenever possible you’re supporting your magic community and this video is brought to you by my and many other people’s local games store card Kingdom a brick-and-mortar pillar of this community as well as the patreon support of viewers such as you these are the people that keep tellurian community college going and growing strong so thank you you [Music]